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Hidden in Plain Sight Hidden in Plain Sight Hot

Hidden in Plain Sight

Details

Approval Date
Violence Rating
Sex Rating
Mature Content Rating

Try to win, but don't LOOK like you're trying to win, or you will lose. Featuring five game modes, "Hidden in Plain Sight" pits players against each other in tense battles of guile and subtlety. This game is local-multiplayer ONLY, so don't buy it if you don't have any friends.

argaiv1929

Capabilities

  • Players: 2 - 4

Trailer

Get this game now on Xbox LIVE Marketplace

User reviews

Average user rating from: 4 user(s)

Overall Fun Level 
 
7.3  (4)
Ratings (the higher the better)
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How fun is this game to play. Taking into consideration the graphics, sound, controls, achievements, price, etc. please score this game with 10 being Perfect and 1 being Terrible.
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Hidden in Plain Sight 2012-12-31 05:30:57 voxie
Overall Fun Level 
 
7.0
voxie Reviewed by voxie    December 30, 2012
Top 500 Reviewer  -   View all my reviews

Lots of fun with friends

I am loving these "psychological behavioral games", reminds me of what's hot on AC multiplayer right now, and I want to see more!

I think the Catch a Thief mode should have the option to have coins disappear on touch. Also, better scenario settings i.e. Death Race - have them chase after a big diamond they're all trying to heist.

Anyway, it's a great party game and I look forward to more from its creator Adam Spragg! I think this is a genre that can be developed oh so much further and that this is the tip of a huge iceberg.

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Hidden in Plain Sight 2011-12-09 04:22:04 manasteel88
Overall Fun Level 
 
7.0
manasteel88 Reviewed by manasteel88    December 08, 2011
Top 100 Reviewer  -   View all my reviews

Hidden in Plain Sight is a local multiplayer only title. Unless you have a friend or three to play this with, the game is useless. That alone is a barrier to entry for many of us as it not only relies on you getting your friends to play the game with you, it relies on them wanting to sit through and play the game right.

How the game works is simple. At least one of you is a spy and the others are trying to catch that person in a sea of AI controlled NPCs. There are 5 modes and they all offer a twist on the games basic concept. The modes are as follows:

Ninja Party tasks the players to either kill the others or touch the 5 statues in the room.

Catch a Thief separates the players in to thieves and snipers. Thieves steal the gold in the room while the sniper tries to find them.

Knights vs Ninjas tasks knights to stop the ninja players from killing the royalty.

Death Race is a race where you have one shot to try and kill the other opponent while moving towards the finish line.

Assassin separates the players in to assassins and snipers again. The twist is assassins are trying to kill all the NPCs before the sniper gets off his 3 shots.

With so many different modes, obviously there are some better than others. I found that the best modes are Assassin, Catch a Thief and Death Race as they really task you with taking out the other opponent efficiently. Playing this style of game is difficult on either side as there are a lot of things to take in to account.

The NPC AI is extremely simple. They stop, walk a straight line and then stop again. They don't turn and they don't do anything outside that move set. This means that you have to first find your character and then take in to account how you move. No crazy moves and no sharp turns. In Death Race this means you can't just sprint off to the finish line. In Catch a Thief, you have to make sure you hit a bunch of coins the same time a group of other NPCs do. Once you touch that coin, a tell tale ding goes off that could give you away instantly.

Likewise it's extremely difficult to gauge who is and who isn't the thief/assassin in the game. Lots of characters fill the screen and your guesses have to be right on the money most of the time. A good thief will always give a bad assassin a run for his money and vice verse.

Overall the game can be decent fun, but there are a lot of barriers to jump through to get to that point. Obviously you need a 2nd, 3rd or 4th player and the controllers to facilitate this. The more players, the more chaos and potential fun for the game. All of the fun in this game relies entirely on the company you keep. It's a game of trying to out play each other and if they aren't any good, the game won't be.

Ultimately, Hidden in Plain Sight is a great idea and the execution in gameplay is solid if a bit simple. It can breed some fun moments, but those hinge entirely upon the company you keep.

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Hidden in Plain Sight 2011-12-07 00:43:23 Hurley
Overall Fun Level 
 
7.0
Hurley Reviewed by Hurley    December 06, 2011
Top 50 Reviewer  -   View all my reviews

4-Player Offline only, but Fun.

HIPS is an overhead-view version of Clue where players take a proactive approach to finding a culprit, namely by killing them. Unfortunately, that last statement gets the piss taken out of it once you see the game is local-multiplayer ONLY, requiring you to be an adequate social butterfly, or have deep pockets to purchase companionship.

I didn’t come this far along the path of intrigue and oddity to get shutout, so I adapted to fit the style, enlisting the aid of a most unlikely source: my brother. A ‘wrong place wrong time’ scenario for him, since the kid has literally only played a handful of games in his lifetime, making him a less than an ideal adversary for any versus type, but, as they say, desperate times. We cycled through all of the modes starting from the top, playing four to five rounds of each. Instead of summing it up in a few short paragraphs, I’ll highlight and explain the rules and conditions in all five.

Ninja Party (and the rest of the modes as well) plays similar to the mobile Assassin’s Creed multiplayer game released a few years ago. As Ninjas, everyone is asked to make the rounds of the level, touching various statues, trying to look as inconspicuous as possible while weeding out their competitors. Complicating this, of course, is that everyone looks the same. Winning involves either touching all statues, or being the last person standing, and there’s a smoke bomb for making a potentially daring escape.

Catch A Thief splits players into two teams; Thieves, obviously, that blend in and try to collect coins incognito, and Snipers, who have three bullets to find their prey among the crowd. While you’d think Snipers have the advantage, it’s actually tougher to gauge the liars, especially if they’ve got the ‘A.I. shuffle’ down pat. Thieves that collect coins (which don’t disappear when initially touched) will give off a chime every time, and Snipers that move their crosshairs over the already-picked coins will make those coins vanish, putting you on the trail of the thief. A fun mode.

Knights vs. Ninjas is another Assassin’s Creed variant, wherein Ninjas blend and attempt to assassinate the roaming Royalty, protected by Knights. While Knights can kill Ninjas outright, Ninjas can only stun their pursuers momentarily. Matches got quite tense going after the last of the surviving Royalty.

Death Race is just that, a race (well, more like a brisk walk) from one side to the other, with the blend formula in effect. There is a run button, which can help once you’re near the end, but it’s a dead (excuse the pun) giveaway otherwise. Another neat twist is that each player has sniping abilities (one shot- make it count), moving their crosshairs up and down the line to sniff out enemy racers. It’s actually quite strategic, as you can also target yourself, a nice tactic for disguising your big push to the finish line.

Assassin plays like a combination of all the modes. Again you’re split into teams, Snipers and Assassins. Snipers have the same goal as last time, three chances to discern the enemy, who assassinates the various NPCs in the level. The twist here is similar to coin collecting, in that when you attack, a sound can be heard, but the target won’t actually drop dead until a Sniper’s crosshairs move over them, setting off another tense run in hunting down the killer.

There’s no doubting its creepy box art, but once you delve into the game, it’s undeniably fun, and the added layers of complexity to each of the different modes do well to extend its lifespan. It’s truly a shame then that it’s so limiting. For the majority of us, the solo crowd, lack of online support and zero A.I. bots offline render it simply unplayable. Of all the local-only XBLIGs I’ve played, HIPS has to hurt me the most. Were it online, I’d probably be at it now, praising it non-stop. Since I’m not, I’ll assume all the risk and say that if you should actually have three spare controllers and three acquaintances, Hidden in Plain Sight is probably the most fun you could have with that setup.


Full Review Here: http://gear-fish.com/?reviews=hidden-in-plain-sight

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Hidden in Plain Sight 2011-12-04 01:51:15 Das GutE
Overall Fun Level 
 
8.0
Das GutE Reviewed by Das GutE    December 03, 2011
Top 50 Reviewer  -   View all my reviews

Wait? A Title Goes Here?

I feel like I should Make this one short and simple:

The Best local mp XBLIG game that I wish I was playing months earlier.

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