Like many gamers, I've been proudly following Castlevania for the better part of three decades. As a series it has provided gamers with incredible stories, puzzles, bosses, and a myriad of collectible items.
Upon first hearing that Konami was working on a multiplayer version, I couldn't have been more excited, since it has been really the only feature I was ever looking for in the series. So upon release day, I drop down the 1200 Points and set aside a few hours to sit back and enjoy.
As I started up, I could see the gold standards of the series shining forward, a labrynth-like castle, familiar protagonists and enemies, and a beautiful soundtrack.
What sturck me right off the bat was how they tied in several of the newer storylines which allowed for the capability to choose from multiple characters with unique abilities.
But as I continued exploring the stages, I felt a hollow experience, even though I
was playing through with 3 other friends online. I could just as well have been playing any other multiplayer game and b/sing with friends.
I would definitely recommend it for hardcore fans, but it's not for the faint of heart.