I've been exchanging a few emails with Brian Wilbur about his upcoming Xbox Live Indie Game Euphorium. Euphorium is a small, yet addicting chain-reaction style game designed and programmed by Brian in the C# programming language, with music by Zach Pinner. It features two distinct modes of gameplay (Normal and Free) and is meant to provide a calm and relaxing experience, putting a new spin on the chain-reaction style of games. It is slated for full release on XBOX Live Indie Games in January 2010, and will include 70 complete levels spanning four difficulties, a save/load data feature, twelve total selectable music tracks and sound effects, an in-game achievement system featuring 10+ unique achievements. A PC version is planned for release by the end of February, and both will cost $1 (80 Microsoft Points).
Trailer
Game Details
- 70 complete levels of increasing difficulty - 10+ unique "medals" (achievement-style system) - Free Mode with complete customization of orbs - 6 unique music tracks - 6 unique sound effects